Path Of Conquest W’adrhun Milestone 2 and 3

Well it’s been an absolutely crazy few months but that path keeps going and the W’adrhun keep on getting painted. I walked into this excited for the W’adrhun and all they were bringing to the game and the feeling definitely hasn’t faded over time. I am just as excited for this army as I was at the beginning of the year and I cannot wait to get my hands on more of their amazing sculpts.

Last Milestone saw us end off with a fairly sizable first blood army, we are now looking to branch out and move to a mid sized The Last Argument of Kings list. We will be finishing that unit of Braves this month and bringing them to 12 models strong, we will be adding 2 stands to the Blooded giving us 20 models of blooded, and finally we will be adding Hunters and a Predator for some early pressure and ranged firepower. This will set the framework for our second warband and get us ready for the glorious Raptor Riders we will be adding next month.

The Predator we are adding this month is a very solid character with plenty of fantastic and tricky options he can take. We will be using him as our Warlord and his Supremacy is a thing to behold, rerolling charges for the turn and a litany of other bonuses based on the weight class of a regiment is just too good to pass up. With our Predator we bring out our trusty Hunters, Fast and deadly with the drawback of being fairly short ranged are their claim to fame. Hunters pack the coveted Deadly Shot, along with ap1 to help crack armor are solid stats. One could be confused looking at their 14 inch range and think they need to be right up on your opponent to effectively shoot but their Strong Arm rule solves that issue by letting them get unobscured shots at max range.

Milestone 3, while a little smaller, adds several of my personal favorite units from this army, The Raptor Riders. These guys are beasts and exemplify exactly what you want to be doing with the W’adrhun, hit hard and hit fast. Raptor Riders have a laundry list of special rules and each one is huge, Flurry, Deadly Shot, Fluid Formation, and a Barrage too is just icing on the cake. Their stat line is nothing to sneeze at either, March 8, and 5 Attacks each make these things deadly harassers and give them the ability to hit well above their light weight class. Raptor Riders are critical early game units for W’adrhun, giving us the ability to threaten large sections of the board early and allowing our mediums to come onto the board aggressively and in a great position.

As of the end of month three we are really starting to flesh out our W’adrhun and you should be starting to get a feeling of how this army plays. W’adrhun plays aggressively but they are not your normal Point and Click Aggressive army, you need to pick your fights and pick them right. Our battle cries give us the ability to punch way above our weight class and turn most fights in our favor but they require planning and require target prioritization. The best advice I can give to newer W’adrhun players is to set up your chant tokens while you make your command stack. This will allow you to see where you will hit your battle cries during your turn and possibly help plan them just a little more easily.

With milestones 2 and 3 come and gone we are nearly half way done with this Path of Conquest, The army is over half way completed and we are beginning to understand how to army ticks. Milestones 4 and 5 seek to fill out the army with more staples and also add the powerhouses of Warbred to our disposal. With all that being said, keep on painting, keep on playing games, and keep up the great work with all the great pictures you guys have been posting all over the place.

Judgewyrm’s Path of Conquest W’adrhŭn

Over the past several months I have made no secret of my love for the new W’adrhŭn faction entering the game. I was lucky enough to run the army through its paces in playtesting and have a very good feel for it now. My excitement for the army has only increased with every sculpt and piece of support we have received for the W’adrhŭn. All of this taken into account, I don’t think it comes as a surprise to anyone that I decided to take on yet another path of conquest for this fantastic army. Over the next 5 months I will be grabbing any and all W’adrhŭn kits I can to make one hell of a stunning 2000 point army. I will break down the whys and hows as we expand the army from a humble 400 point First blood list all the way to the end game of a full The Last Argument of Kings army.

There is some very good news and some less than good news when it comes to the initial release of the W’adrhŭn. The less then good news is that we have a fairly limited roster consisting of 6 regiment choices and 3 characters, However the good news is that each and every regiment we have can pull its weight. Receiving 6 regiments off the bat that can all pull their weight is just fantastic and will really lead to some nice balanced lists.

For month one and my first blood army I will be ending some something that looks like this,
=== First Blood ===

The W’adrhŭn – 397/400
400 path of conquest

Scion of Conquest [195]: Select as Warlord, Aberration, Crescendo, Mantle of the Devoted, Famine

  • Blooded (12) [132]: Standard Bearer
  • Braves (7) [70]

Blooded are absolutely amazing in the army, backed up by an aberration and mantle of the devoted to make them fanatic and they are primed to be a major powerhouse on the board. The Scion of Conquest is a jack of all trades character and fantastic at pretty much everything, his spell is impactful, he can smash faces in melee at cleave 2 and he even has a few points of evasion to save himself in a pinch, overall a fantastic character. Finally we have some braves to round out this list, these guys are more defensively built then the Blooded but still have some bite. The Braves will really shine down the line when we get a little more support for them.

An easy first month to start off a new Path and I am just so excited to get this underway. Make sure to keep an eye on social media for all our other players following along with the Path of Conquest and watch out for more events and challenges as we move along.

Path of Conquest, A Call to Arms

It’s been an exciting few months in the Conquest world and I’m sure everyone is excited to kick off the second Path of Conquest, featuring everyone’s favorite dinosaur riding orcs, The W’adrhŭn. This is now my second foray into the Path of Conquest event and I am incredibly excited to get underway with this one as the W’adrhŭn are very near and dear to me. I had the absolute pleasure of playtesting this army and without a doubt this is the most fun army I have ever played in all my years of miniature games. All this aside let’s break into what the Path of Conquest is, what your part will be in it if you want to join in, and what’s in it for you by following along.

So, what is the Path of Conquest? Simply enough, we set a goal, any goal will do. For the group of dorks I have roped into this the end goal will be a 2000 point The Last Argument of Kings army, starting with a First Blood army to get things rolling. Our goal is to hit Five 400 point milestones and show off our progress along the way. While painting we will be uploading articles about our builds along with any advice for painting and playing the army we can come up with. Going more in depth, Milestone 1 will be a 400 point First Blood army. Milestone 2 will expand that army to 600 points while adding an extra 200 to our Last Argument of Kings Army. Milestone 3 we will start again, a second 400 point First Blood army and Milestone 4 will have the same goal as number 2. Finally we will wrap up with Milestone 5 and add the last 400 points to finish up our full 2000 point army. It sure sounds simple now but i’m sure things will get hectic.

With that out of the way, where do you come in on this equation. My goal for this event is to, as a community do something we can be really proud of, get some more people into the game, show off and celebrate what we can paint, and most of all show people how great this game is and its community. By signing up below you can sign up to join this Path with us, set your own goal and join us in blowing up social media everywhere with the amazing game that is Conquest. We will follow your posts, see your progress, and at the end there will be some fun rewards for those who followed along.

On that note let’s talk about what’s in this for you. First off. For those who signed up we will be raffling off a First Blood starter kit of your choice to help you get started with milestone one. This will be a great opportunity for those wanting to start a new army or if you have a friend who hasn’t quite taken the plunge just yet. Second, when all is said and done, the six of us will decide who produced our favorite army, that lucky person will receive a founders model of their choice from the original four. Our second favorite army will receive 100 dollars to be used on the eshop, and last but not least our favorite First Blood army will receive 50 dollars to the eshop. Now, finally and most importantly, we will all receive the opportunity to grow this community and show people that this game is here to stay as we walk this Path of Conquest.

So that’s The Path of Conquest, I encourage everyone to sign up below and join in so we can make this as big as possible. It’s time to get those minis out that are collecting dust, get that friend into the game that’s been thinking about it for months, or get that army that you have been eyeing on the side. Get painting, get posting, and get ready to listen to six guys who barely understand the game try to form coherent sentences for the next 5 months.

Path of Conquest Sign Up